It's one of the trademark elements of the series, makes games less predictable I feel. Like demonic said, AoW 3 has always had it's magic randomized for research. Originally posted by idioch:You can veiw all the Spells in the AoW book in game. Thanks very much for the info - anyway, if it is partially randomized, all the more reason to display it as a tree, sometime low tier abilities are not interesting, but lead to something that is, with the current system, until the player becomes rather advanced it is a hit and miss instead of a long-term strategy. Originally posted by Demonic Spoon: Are you sure? I can't say about all the spells, but they seem to follow through the same tiers every time, at least I am certain about summoning spells doing this.Īdditionally, starting research is randomized. However, you are never guaranteed to get any specific spell that you want.Īdditionally, starting research is randomized. Thus, you won't see the Warlord's Global Assault spell showing up until you've researched a substantial chunk of the Warlord's global spell list. It may be broken down a bit further (guaranteed at least X class upgrades and Y specialization/avatar upgrades), but I'm not 100% on that mechanic.įor a research of a higher tier to show up, you need a certain number of lower tier research of that type. The seafaring/casting point/class unit research lines will always be the same.įrom there, you have 3 empire upgrades to choose from, 3 combat spells to choose from, and 3 strategic spells to choose from. Research trees are randomized to a degree. There's a thread over on the official forums that explains this pretty well. Are you sure? I can't say about all the spells, but they seem to follow through the same tiers every time, at least I am certain about summoning spells doing this.
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